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PC Gamer (Italian) 48
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PC Gamer IT CD 48 2-2.iso
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1602 AD
/
1602ad_demo.exe
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GADDATA
/
SCAPEGAD.DAT
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Text File
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1999-04-21
|
4KB
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181 lines
;---Spieler Definitionen---;
Objekt: GADGET
BLK_TOOL = 0
BLK_BAUHAUS = 3
ZEINR = 0
;---Default-Werte festlegen---;
@Nummer: 0
Id: 0
Blocknr: BLK_TOOL
Gfxnr: 0
Kind: GAD_UNUSED
ObjFill: 0,MAXGADGET
;========================================;
; Hier starten richtige Definitionen ;
;========================================;
IDHAUPT = 35001
IDNIX = 35101
GFXTAFEL = 0
GFXPFEIL = GFXTAFEL+1
GFXPLUS = GFXPFEIL+4
GFXMAIN = GFXPLUS+4
GFXMAP = GFXMAIN+8
GFXHAUS = GFXMAP+1
GFXPFEIL = GFXHAUS+18
GFXBAUMAT = GFXPFEIL+6
GFXMENU = GFXBAUMAT+10
GFXOVERHEAD = GFXMENU+3
GFXPFEILV = GFXOVERHEAD+2
GFXMENGE = GFXPFEILV+4
GFXWARELEER = GFXMENGE+8
;================HAUPT-GADGETS==================;
;---HΣusergadgets---;
@Nummer: +1
BASE = Nummer
Id: IDHAUPT+0
Kind: GAD_GFX
Basenr: BASE
Gfxnr: GFXHAUS
Menuflg: 1
Reiheflg: 1
Pressoff: 9
Pos: 17, 628
Size: 56, 64
Posoffs: 0, 0
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Pos: 73, 628
Size: 56, 64
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Pos: 129, 628
Size: 56, 64
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Pos: 187, 635
Size: 56, 55
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Pos: 16, 690
Size: 56, 64
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Pos: 73, 690
Size: 56, 64
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Pos: 128, 690
Size: 56, 64
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Pos: 185, 690
Size: 56, 64
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: +1
Menuflg: 0
Pos: 180, 567
Size: 62, 68
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: GFXHAUS+5
Pos: 73, 567
Size: 56, 64
@Nummer: +1
ObjFill: BASE
@Id: +1
@Gfxnr: GFXHAUS+5
Pos: 128, 567
Size: 56, 64
;---Pfeile links + rechts---;
@Nummer: +1
Id: IDHAUPT+20
Kind: GAD_GFX
Gfxnr: GFXPFEIL
Pressoff: 3
Pos: 11, 355
Size: 40, 46
Posoffs: 0, 0
@Nummer: +1
Id: IDHAUPT+21
Kind: GAD_GFX
Gfxnr: GFXPFEIL+1
Pressoff: 3
Pos: 212, 355
Size: 40, 60
Posoffs: 0, 0
@Nummer: +1
Id: IDHAUPT+22
Kind: GAD_GFX
Flipflg: 1
Gfxnr: GFXPFEIL+2
Pressoff: 3
Pos: 8, 401
Size: 34, 40
Posoffs: 0, 0
;---Aktuelles Hausgadget---;
@Nummer: +1
Id: IDHAUPT+30
Kind: GAD_GFXFILL
Blocknr: BLK_BAUHAUS
Noselflg: 1
Pos: 48, 367
Size: 160, 110
@Nummer: +1
Id: IDHAUPT+31
Kind: GAD_GFX
Blocknr: BLK_BAUHAUS
Pos: 48, 355
Size: 160, 110
@Nummer: +1
BASE = Nummer
Id: IDHAUPT+32
Kind: GAD_TEXTZ
Blocknr: ZEINR
Color: 0, 0
Pos: 48, 477
Size: 160, 110
Posoffs: 80, 23
EndObj;